Soul Knight Prequel Mid Season Update | New Dungeons, Revamped Classes, Exclusive Bundles

Soul Knight Prequel Mid Season Update

Soul Knight Prequel Mid Season Update
Soul Knight Prequel Mid Season Update

In the dynamic world of Soul Knight Prequel, the developers are constantly striving to enhance the gaming experience for players. A new mid-season update is scheduled to roll out on March 7, 2024, at 15:00 (UTC+8). This update aims to address various aspects of the game, including class balance adjustments, dungeon difficulty levels, prize pool refreshments, and the introduction of exciting new gameplay elements.

Chillstead Village Scene Transformation

With the arrival of early spring, the Chillstead Village scene will undergo a remarkable transformation from its wintry landscape to a vibrant spring ambiance. Players can expect a visual treat as the snow melts away, giving way to blooming flowers and renewed scenery. The scene transition sets the stage for fresh adventures in the game.

New Helxar-touched Dungeon Difficulty 7-8

The latest update introduces expanded difficulty levels for Helxar-touched dungeons: Difficulty levels 7 and 8. These new levels offer increased enemy power and Helxar corruption rates, providing a greater challenge for seasoned players. Additionally, the drop rates for cards within these levels have been boosted to reward players accordingly.

Difficulty 7

  • Higher corruption rate compared to Difficulty 6, with increased Cleansing meter gained.
  • 50% chance of encountering double bosses in the final stage, elevating the level of challenge.

Difficulty 8

  • Significant increase in corruption rate compared to Difficulty 6, with substantially higher Cleansing meter gained.
  • 100% chance of encountering double bosses in the final stage, along with a 50% increase in all card drop rates within the level.
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Class Balance Adjustments

Classes

Pyroknight:

  • Increased skill damage and reduced cooldown
  • Increased fire damage caused by “Fireblade Ward” from 45%/60%/75%/90% to 60%/80%/100%/120%; reduced “Fireblade Ward” cooldown from 16s/14s/12s/10s to 15s/13s/11s/9s; also enhanced the rotation speed of “Fireblade Ward.”
  • Increased fire damage caused by “Scorching Breath” from 60%/80%/100%/120% to 75%/100%/125%/150%; increased fire damage of projectiles triggered by “Embers” from 50% to 60%.
  • Increased fire damage caused by “Fiery Smite” from 120%/160%/200%/240% to 150%/200%/250%/300%.

Pyromancer:

  • Increased skill damage and Damage Reduction
  • Damage reduction in “Pyroclad” increased from +10/+15/+20/+25 to +15/+20/+25/+30, and fire damage increased from 10%/20%/30%/40% to 15%/25%/35%/45%.
  • Increased fire damage caused by “Conflagration” from 90%/120%/150%/180% to 120%/160%/200%/240%.

Elementalist:

  • Increased skill damage
  • Increased fire, cold, and shock damage caused by “Apophis Impact” from 350%/500%/650%/800% to 450%/600%/750%/900%.
  • Increased the reduction of fire, cold, and shock resistance caused by “Elemental Polychromator” from -10/-15/-20/-25 to -15/-20/-25/-30.

Artillerist:

  • Increased skill damage
  • Increased the Fire Resistance reduction inflicted by “Pyrostigma” from -5 to -7.
  • Increased damage multiplier of “Rapid Fire” from 60%/80%/100%/120% to 80%/100%/120%/140%.
  • Increased fire damage caused by “Rain of Arrows: Geddon” from 60%/80%/100%/120% to 90%/120%/150%/180%.
  • Enhanced the Magic Power bonus of “Blazing Alacrity.” Increased the Dexterity-to-Magic Power conversion from +20%/30%/40%/50% to +30%/40%/50%/60% of the total Dexterity.

Stormwarden:

  • Increased skill damage
  • Increased shock damage caused by “Thundersledge” from 60%/80%/100%/120% to 90%/120%/150%/180%, also enhanced the rotation speed of “Thundersledge.”
  • Increased shock damage caused by “Lancing Lightning” from 60%/80%/100%/120% to 90%/120%/150%/180%.
  • Increased damage bonus when “Resolve” is at full in “Thunderous Determination.” Cold damage increased from +20%/30%40%/50%” to +30%/45%/60%/75%, and shock damage increased from +20%/30%40%/50% to +30%/45%/60%/75%.
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Farstrider:

  • Increased skill damage, extended dodge incoming attacks duration
  • Increased poison damage caused by “Rain of Arrows: Syl” from 48%/56%/64%/72% to 60%/70%/80%/90%, and increased the damage bonus per poison ailment, raised the damage multiplier based on an additional condition from 15% to 20%.
  • Extended the duration of Dodge incoming attacks in “Frontload” from 0.25s to 0.35s.

Gachapon Dispenser Prize Pool Refresh

New Dungeons
Gachapon Dispenser Prize Pool Refresh (Image Courtesy: Chillyroom)

In this update, the Gachapon Dispenser’s prize pool undergoes a refreshing overhaul. Players can anticipate the addition of new Skinline: Celestial of the Sword, along with fresh home decor items and other exciting rewards. Old items will be removed from the prize pool, ensuring a renewed and diverse selection of prizes.

Introduction of New Bundles

Alongside the update, two new bundles will be introduced: the Bundle of Xandu and the Bundle of Eastern Edge. These bundles offer players exclusive in-game items and resources at special prices.

1. Bundle of Eastern Edge

  • Price: 880 Fish Chips
  • Contains 66 Gachapon Coins and 660,000 coins

2. Initiate’s Bundle of Xandu

  • Price: 120 Fish Chips
  • Contains 10 Gachapon Coins and 100,000 coins

Please note that after the update, the Happy Dragon Bundle and the Lucky Dragon Bundle will no longer be available for purchase.

Daily Invitation

To address player feedback regarding boss encounters, the “Daily Invitation” feature is introduced in this update. Players can obtain up to three invitations per day by defeating bosses. These invitations can record up to five bosses, allowing players to summon them in special levels for increased rewards. Detailed information about the Daily Invitation feature will be provided in future updates, offering players exciting new ways to engage with boss battles and earn rewards.

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Feature Enhancement: Sapphire Chest

Exclusive Bundles
Feature Enhancement Sapphire Chest (Image Courtesy: Chillyroom)

To enhance the chest-opening experience, the Chest Merchant page has been optimized. A new feature for Sapphire Chests allows players to open five chests simultaneously, streamlining the process. Additionally, obtained items will now directly go into the player’s backpack, eliminating the need to pick them up manually.

Revamped Classes
One-click dismantle feature (Image Courtesy: Chillyroom)

Furthermore, a one-click dismantle feature has been added for Sapphire Chest items, enabling players to quickly manage their backpack inventory.

Conclusion

The Soul Knight prequel’s new mid-season update brings full of enhancements and additions aimed at enriching the gaming experience for players. From class balance adjustments to expanded dungeon difficulties and refreshing prize pools, the update offers something for every player.

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FAQs

1. When will the mid-season update be implemented?

  • The update is scheduled for March 7, 2024, at 15:00 (UTC+8), and will be implemented through a hotfix.

2. What are the key highlights of the update?

  • Key highlights include class balance adjustments, new dungeon difficulty levels, prize pool refreshments, and the introduction of new gameplay elements.

3. Will there be any changes to existing bundles?

  • Yes, after the update, the Happy Dragon Bundle and the Lucky Dragon Bundle will no longer be available for purchase.

4. How can players access the new bundles?

  • Players can access the new bundles through the in-game store using Fish Chips as currency.

5. Are there any additional features introduced in the update?

  • Yes, additional features include enhancements to the Sapphire Chest opening process and the introduction of the Daily Invitation feature.

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